![]() ![]() First, that your arc is slow and malleable, allowing you to steer and course correct somewhat in midair. ![]() Once this happens, you realise two things. Not that Layla uses the door: this being a ghostly elevator, she walks straight through the shimmering membrane and is fired, suddenly, high into the air. It’s got one of those Bostwick gates you see in creepy old hotels, with the metal lattice that slides across to let you in or out. It works thus: at any time, cooldown permitting, Layla can pick a flat surface at short-to-midrange and summon a translucent, pink-purple rectangle that is, unmistakably, an elevator. Manage cookie settings Have you found much to loive about Redfall? To see this content please enable targeting cookies. Layla’s lift is a leftfield, bizarre and truly memorable way to get around. It’s the trademark ‘ding!’ of the elevator that’s stuck in my head, though, even after finishing my Redfall review and finding Arkane’s latest FPS wanting. Then there’s the vampire ex-boyfriend: both Layla’s ultimate ability and the ultimate tribute to Twilight. And her traversal skill is a spooky, spectral elevator – the type you might take to visit David S Pumpkins, or Leo’s dead wife in Inception. Her personal shield is an umbrella of the kind Jenna Ortega carries in posters for Addams Family reboot Wednesday. And given that knowledge, it’s no surprise her telekinetic powers should manifest the way they do. Layla’s blood is type O negative, which is how you know her goth phase is never going to end. ![]()
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